Day 7 was the remaining part of the game jam and I stuck with my new group. We worked on adding the audio, the art, and backgrounds, as well as bug fixing when we got lunch. During lunch, I wanted to try adding a boss attack. So within the last 30 minutes, I started and finished adding fireballs to our game so the boss can attack the player.
Then we had two industry professionals review our games. One had started his own studio, and the other worked in the education outreach division of Epic – the makers of Unreal Engine. They seemed to think our game Hero Duo was funny – which was the goal, but gave a critique on our lack of player feedback; particularly when the player gets hit.
The next day, we took the bullet train back to Tokyo. I still think the bullet train is so cool, how it uses magnets to make the train as frictionless as possible. Although I’m bummed I wasn’t able to see Mt. Fuji due to the clouds. We went shopping for a while at some second-hand stores (although I mostly remained in the video game sections) before getting ramen – for the first time – and heading back to the hotel.
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