Team 01 got off to a rocky start but by the time day 2 came around, we felt much more prepared and had a better understanding of what we needed to do to complete our project.
Our main task to finish up was to finish art and sound assets and put them into the unity project, and then implement player attacks. We were also able to implement some last minute boss attacks. Finally, we hooked everything up through make a semi-working prototype that simulates gameplay and game flow.
It was great seeing everyone’s projects during the showcase afterward. Some teams used Unreal Engine and had more of an emphasis on animation, models, and graphics, while other teams had simpler visuals with an emphasis on gameplay and interaction. Everyone took the theme of “collaborating across cultures” in a unique direction and overall it was a productive and inspiring weekend!
That night, we all celebrated at the hotel for a chill night :).
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